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3D Modelling and Texturing 1

Course Code GAME-113
Lecture hours per week
Lab hours per week
Course Availability: Open

Learn 3D modelling by diving straight into polygonal modelling tools.  The students explore hard-surface and organic techniques and discover the importance of efficient topology.  Students learn the principles and fundamentals of working within a 3D environment. By learning the essential software tools, students will be able to create attractive and expressive game artwork by modelling, unwrapping and texturing 3D objects.