Course Code GAME-314
Lecture hours per week
Lab hours per week
Course Availability: Open

This course will focus on lighting techniques and theory for 3D. Lighting will be looked at from a cinematic/thematic perspective as well as the technical issues involved in CGI. Topics include: baking light-maps in Max/Maya, light types in UE3 (omni, spot, directional, skylight, projectors), dynamic vs. static lights and using light channels and light volumes.