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UE3 Material Editing

Course Code GAME-313
Lecture hours per week
Lab hours per week
Course Availability: Open

In this course students will be introduced to node-based shader system. Students will implement, in UE3, various types of maps ( normal, specs, glows, transparencies) they created in digital software, such as Max, Maya and Photoshop. Advanced (FX) materials and animated materials will be explored as well as Decals. Terrain creation will be explored including foliage and deco layers.