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Game Engines 2

Course CodeGDDV-402
Lecture hours per week
Lab hours per week
Course AvailabilityOpen
Description

Students build on the course content of Game Engines 1 by implementing game logic and designing a game in a game engine. Students will be able to identify and apply debugging and profiling methods and applications. Students will survey and apply targeted analysis of engine runtime behavior and profiling techniques for parallel applications.

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