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Lighting

Course CodeGAME-314
Lecture hours per week
Lab hours per week
Course AvailabilityOpen
Description

This course will focus on lighting techniques and theory for 3D. Lighting will be looked at from a cinematic/thematic perspective as well as the technical issues involved in CGI. Topics include: baking light-maps in Max/Maya, light types in UE3 (omni, spot, directional, skylight, projectors), dynamic vs. static lights and using light channels and light volumes.

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