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Modeling and Texturing 1

Course CodeANIM-013
Lecture hours per week
Lab hours per week3
Course AvailabilityOpen
Description

Students learn the essentials of Maya, a 3D modeling and animation tool, through exercises that integrate modeling and animation to create a set of 3-dimensional models complete with textures and shaders. Exploring basic Maya toolsets, beginning with hard surface and organic modeling and progressing to UV layout, texturing, basics of rigging, rendering and lighting, students examine the production pipeline and process. 

This course will be part of the semester 1 capstone project.

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