Perspective
Course Code | GAME-111 |
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Lecture hours per week | |
Lab hours per week | |
Course Availability | Open |
Description | In this course, students will learn the basics of rendering formal perspective; one, two and three point methods will be explored. The course will also cover advanced perspective topics such as; aerial, spiral, fisheye etc. Students will practice freehand sketching of buildings and structures and develop and understanding and use of how perspective can be used as a narrative device. |