Simulation Design
Course Code | COMP-395 |
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Lecture hours per week | 2 |
Lab hours per week | 2 |
Course Availability | Open |
Description | This course builds on coursework in COMP391 Introduction to Game and Simulation and COMP305 Game Programming 1. Coursework focuses on fundamental concepts and design principles used for creating computer simulations. Students will explore the design of serious games and simulations by applying game design elements combined with learning theory and instructional design. Topics include designing and building interactive applications and simulations used for educational, training, and modeling purposes in areas of education, business, and health care. The tool used is Unity Engine. |