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Unreal Editor Advanced

Course CodeGAME-313
Lecture hours per week
Lab hours per week3
Course AvailabilityOpen
Description

In this course, students will be introduced to a node-based shader system. Students will implement, in UE3, various types of maps (normal, specular, glow and transparency) created in digital software such as Max, Maya and Photoshop. Advanced FX materials and animated materials will be explored, as well as decals. Terrain creation will also be covered, including foliage and deco layers.

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